We are finally, at the end of the
Century, faced with technological advances of sufficient magnitude to offer us
an opportunity to re-evaluate established notions of spatial experience. With
the advent of the virtual and the potential for mass connectivity posed by the
internet, many hail the rise of these new technologies as harbingers of a new
consciousness. Through a series of installations culminating in a spatial expression
entitled gooey architecture, I have been exploring the boundaries between
the virtual and the real; melding these realms together into physically constructed,
architecturally augmented environments.
Specifically, gooey architecture is an exploration of the boundaries between
architecture, virtual reality, sculpture and installation art. It is an environment
that responds to the presence and activities of its participants. Movements are
sensed by a series of sonar motion detectors that register speed and density of
people wandering throughout the installation. Computers translate the activities
of the occupants to a variety of mechanical devices that control flexible panels
which make up the enclosure of the installation.