We are finally, at the end of the Century, faced with technological advances of sufficient magnitude to offer us an opportunity to re-evaluate established notions of spatial experience. With the advent of the virtual and the potential for mass connectivity posed by the internet, many hail the rise of these new technologies as harbingers of a new consciousness. Through a series of installations culminating in a spatial expression entitled gooey architecture, I have been exploring the boundaries between the virtual and the real; melding these realms together into physically constructed, architecturally augmented environments.

Specifically, gooey architecture is an exploration of the boundaries between architecture, virtual reality, sculpture and installation art. It is an environment that responds to the presence and activities of its participants. Movements are sensed by a series of sonar motion detectors that register speed and density of people wandering throughout the installation. Computers translate the activities of the occupants to a variety of mechanical devices that control flexible panels which make up the enclosure of the installation.