We have become accustomed to the consistency and predictability of traditional architectural space. In gooey architecture however, this expectation is never completely fulfilled. There is no fixed point of reference from which we can determine our own locations, rational paths of movement, or clearly defined spatial boundaries. Instead, the environment is an evolving dynamic mediated by chance operations of various computer controlled cadences.

As individuals or groups of people explore the installation, responses to movements will have entirely different and completely unexpected results since computer mediation creates a rich and continuously unfolding environment. Users of the installation are continuously aware of how other participants are moving and behaving since specific responses to specific movements are only sometimes evident. Individuals may attempt to "find" themselves in the space, looking for one to one correspondences between a particular movement and a specific response, but such specific cause and effect will be elusive since the central processor will respond simultaneously to data provided by multiple sources.

A particular challenge to users will be to trace their own presence in relation to the group as it is manifested in the variety of programmed outputs. The sum is a collective expression and gooey architecture consciously explores the complicated fabric created by groups moving in space. While experiencing the environment, an individual's actions, although clearly potent, may not have linear causality. Deformation of a wall will primarily be the result of joint action of the participants.

The form for the installation currently is most nearly described as an electronic labyrinth. Numerous mechanized panels move in configurations based upon specific locations of people moving in the space. Panels will sometimes be doors, sometimes walls, as circulation through the space can be inhibited or rerouted through different passages based upon random data collected by the motion sensors. The scale of the space is geared to the human body; it is tight going and participants will be very much confronted with the physicality of the panels.